prism-panel
bespoke · surfaceThe signature hero surface - refracted light drifting across a spectral gradient.
Refracted light on a precise white grid.
Prism is a re-reading of financial-infrastructure design language: a clean, cool-white canvas where a single confident blurple carries every primary action, and color otherwise arrives as refracted light - indigo bleeding into magenta and warm amber across gradient panels. Surfaces are pure white lifted by signature ink-blue shadows, edges are precise and lightly rounded, and the type is airy and low-weight so big statements feel calm rather than loud. Motion decelerates on one smooth curve; nothing snaps. It reads as engineered trust dressed in spectral color.
re-imagined from https://stripe.com
Pull this design system into any project - it follows the system's tokens, recipes and rules. Run the commands yourself, or let your coding agent set it up and build.
npx synthesisui@latest init --styles tailwind --ds prismnpx synthesisui@latest connectnpx synthesisui@latest connectUse the "Prism" design system (slug: prism) to: build the UI I describe next First make sure it's installed: run `npx synthesisui add prism` if `_synthesisui/ds/prism/` isn't in the project yet. Read these files first (highest authority first): - _synthesisui/ds/prism/rules.md - project rules for this system (if present); obey them above everything else - _synthesisui/ds/prism/philosophy.md - the mission, voice and principles (if present); let it shape every screen - _synthesisui/ds/prism/v16/GUIDE.md - how to apply the system, the recipes and the token vocabulary Follow this contract (target framework: next): - First check whether this refers to UI that already exists in the project. If it does, modify only what's needed and keep the rest intact and on-system. If it doesn't, build it new. - Scope the markup with `data-ds="prism"` (or rely on it at the app root). - Style with the design system only: reuse the `.ds-*` recipe classes and the DS-backed Tailwind utilities (`bg-primary`, `text-foreground`, `p-md`, `rounded-lg`, `font-display`…). Never use raw hex/px outside the system's scale. - Make sure `tokens.css` + `theme.css` are imported in the global CSS (see the GUIDE's "How to apply"). - Implement the behavior yourself (open/close, focus, routing) - the system ships the looks, not the JS. Composition (make it look composed, not just correct): - Cap page content with a max-width container and center it - this DS ships `max-w-app` for dashboards/wide UI and `max-w-prose` for text columns. Don't stretch content edge-to-edge. - Give the page a complete, intentional layout: clear vertical rhythm, sensible density and grouped sections. Never leave a single thin row floating on an empty screen. Deliver senior-level, production-quality code: clean structure, accessible (ARIA + keyboard), and responsive.
Paste into Claude Code, Cursor or any coding agent. From your project you can also run npx synthesisui use prism "…".
What to install or load so the system renders at full fidelity - it ships token names and recipes, not the assets.
The system ships token names, not the fonts. Load them (Google Fonts, next/font or Fontsource) or type falls back to a generic family and loses the system's identity.
npm i lucide-reactComponents reference Lucide icon names. Install it (or swap in your own icon set) to render them.
Color
Named scales forged by the synthesis; semantic roles only ever point at them.
color.fog
50#ffffff
100#f6f8fc
200#eef1f8
300#dde3ef
400#aab2c8
500#6b7693
600#4d566f
700#353c52
800#232838
900#161a26
950#0a0c14
color.iris
300#b5b3fe
400#8a86fd
500#635bff
600#533afd
700#4322c4
750#5c53ff
800#2c2484
850#5c53ff
900#1d1a5c
color.jade
400#34c77f
500#15be53
600#0f9a43
700#0e8038
color.veil
500#0a0c14b3
color.amber
400#f5a623
500#e0890a
600#b86d00
700#9e6107
color.coral
400#ff6b6b
500#e5484d
600#c0353a
700#d91f25
color.magenta
300#ffd7ef
400#f99fdf
500#f44bcc
600#d92ba6
700#a51d85
750#cf0da1
color.semantic - resolved live via CSS variables
info
{color.iris.850}
faint
{color.fog.400}
muted
{color.fog.500}
scrim
{color.veil.500}
accent
{color.magenta.750}
border
{color.fog.200}
canvas
{color.fog.100}
danger
{color.coral.700}
raised
{color.fog.50}
overlay
{color.fog.200}
primary
{color.iris.750}
success
{color.jade.700}
surface
{color.fog.50}
warning
{color.amber.700}
foreground
{color.fog.900}
color.series - categorical data-viz palette (bg-series-*)
series-1
series-2
series-3
series-4
series-5
series-6
series-7
series-8
Foundations
Corner radius, spacing rhythm and elevation - the physical feel of the system.
radius
spacing
shadow
Typography
Display: Inter · Body: Inter · Mono: Source Code Pro
Motion
Every keyframe runs live below, dressed in the system's own colors - durations, easing curves and the interactions they power.
keyframes - 7 live
easings
durations
interaction patterns
Tactile press feedback.
Surface lifts on hover with a deeper ink-blue shadow.
Content rises and fades in on entrance.
An iris focus ring blooms on keyboard focus.
Gradient panels drift slowly, like refracted light moving.
Components · 24
Every value below is a token reference resolved by the renderer - hover, toggle and switch tabs to feel the states. Bespoke components are rendered from their anatomy hint.
The signature hero surface - refracted light drifting across a spectral gradient.
Inline-of-the-product code block - mono on deep ink, the way infra shows its API.
White vessel on the cool canvas, defined by a hairline and an ink-blue shadow; lifts on hover.
padding
A card wearing this system.
A card wearing this system.
emphasis
A card wearing this system.
A card wearing this system.
Compact entity/filter token - a pill holding an avatar/icon, a label and an optional ds-chip-remove. Set data-active="true" for a selected filter (tints the primary); use a <button> or add ds-chip-remove for a dismissible chip.
active
KPI / metric - a label over a prominent value, with an optional delta. Compose ds-stat with ds-stat-label, ds-stat-value and ds-stat-delta (tone=up/down colors the change against neutral). Line several ds-stat in a flex row with a divider/border for a KPI strip.
Segmented control. The trigger marked data-active="true" lifts onto a surface; panels carry the body.
Body copy on the system's type scale. Pick a `size` step and a `tone`; defaults to base body text on the foreground color - so text stays on-system without hand-set styles.
size
tone
Mono-stamped pill for metadata and status; colored text on a faint cool chip.
intent
Form field group. Compose ds-field with ds-field-label, the control, ds-field-hint and (when invalid) ds-field-error.
Quiet field that blooms an iris focus ring on interaction.
Centered dialog over a scrim. Compose ds-modal (the centering layer) with ds-modal-overlay, ds-modal-panel, and ds-modal-header/body/footer.
Step indicator for a multi-step flow (wizard/checkout/onboarding). Compose ds-steps with ds-steps-step and ds-steps-connector between them; nest a ds-steps-marker (the numbered circle) and ds-steps-label inside each step. Mirror data-state="done|active|upcoming" on BOTH the step and its marker (like switch on/off).
Data table. Compose <table class="ds-table"> with ds-table-head, ds-table-row, ds-table-cell-head and ds-table-cell.
| Project | Status | Updated |
|---|---|---|
| Halogen | Active | 2h ago |
| Cinnabar | Paused | 1d ago |
| Ember | Active | 3d ago |
Identity token - sized circle with initials or image.
size
Compact, low-radius action. Primary carries the lone blurple; it lifts a hair on hover.
intent
Mono uppercase eyebrow with wide tracking - the HUD microtype that labels a section ("01 · ECOSYSTEM"). Use above headings; data-tone="accent" for the highlighted variant.
tone
Horizontal navigation bar. Compose ds-navbar with ds-navbar-item (active=true marks the current route; data-locked="true" dims a disabled/"soon" item).
Field trigger that reveals a focus ring on interaction.
HUD data readout - a mono tabular value over a micro uppercase label ("42s · AVG RENDER"). The corner instrument of cinematic scenes; pair with the count-up hook for live-feeling numbers.
Numeric stepper - a value flanked by minus/plus controls. Compose ds-stepper with two ds-stepper-button (each a <button>; add the disabled attribute at a bound) and a ds-stepper-value between them.
Trail of ancestors. Compose ds-breadcrumb with ds-breadcrumb-item (current=true for the leaf) and ds-breadcrumb-separator.
Page navigation. Compose ds-pagination with ds-pagination-item (active=true for the current page).
Zero-data placeholder. Compose ds-empty-state with ds-empty-state-icon, ds-empty-state-title and ds-empty-state-description.
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Square, label-less action for toolbars and row controls - a quieter sibling of button.
Icons · lucide
Icons inherit the system: color via currentColor, a standardized stroke, sizing on the scale. Lucide by default; more libraries can be enabled per system.