SynthesisUI
Gallery/flare

Flare

v15 · published

Coral light on glass, in the dark.

vividglassyplayfulcrisp

Flare is a re-reading of the command-launcher aesthetic: a near-black canvas where frosted-glass surfaces float behind hairline highlights, lit by a vivid coral that flares on every primary action. Electric azure plays the foil, corners are rounded like a native app, and a coral glow haloes the things that matter. Motion is snappy and confident on a quintic ease. It feels fast, premium, and a little playful - software that delights on a keystroke.

re-imagined from https://raycast.com

Use in your project

Pull this design system into any project - it follows the system's tokens, recipes and rules. Run the commands yourself, or let your coding agent set it up and build.

1 · Authenticate
npx synthesisui@latest login
2 · Add this design system
npx synthesisui add flare --version 15
3 · Import the tokens in your global CSS
@import "_synthesisui/ds/flare/tokens.css"; @import "_synthesisui/ds/flare/theme.css";
Ask your agent
Use the "Flare" design system (slug: flare) to: build the UI I describe next

First make sure it's installed: run `npx synthesisui add flare` if `_synthesisui/ds/flare/` isn't in the project yet.

Read these files first (highest authority first):
- _synthesisui/ds/flare/rules.md - project rules for this system (if present); obey them above everything else
- _synthesisui/ds/flare/philosophy.md - the mission, voice and principles (if present); let it shape every screen
- _synthesisui/ds/flare/v15/GUIDE.md - how to apply the system, the recipes and the token vocabulary

Follow this contract (target framework: next):
- First check whether this refers to UI that already exists in the project. If it does, modify only what's needed and keep the rest intact and on-system. If it doesn't, build it new.
- Scope the markup with `data-ds="flare"` (or rely on it at the app root).
- Style with the design system only: reuse the `.ds-*` recipe classes and the DS-backed Tailwind utilities (`bg-primary`, `text-foreground`, `p-md`, `rounded-lg`, `font-display`…). Never use raw hex/px outside the system's scale.
- Make sure `tokens.css` + `theme.css` are imported in the global CSS (see the GUIDE's "How to apply").
- Wire the behavior yourself (open/close, focus, routing) - the system ships the looks, not the JS.

Composition (make it look composed, not just correct):
- Cap page content with a max-width container and center it - this DS ships `max-w-app` for dashboards/wide UI and `max-w-prose` for text columns. Don't stretch content edge-to-edge.
- Give the page a complete, intentional layout: clear vertical rhythm, sensible density and grouped sections. Never leave a single thin row floating on an empty screen.

Deliver senior-level, production-quality code: clean structure, accessible (ARIA + keyboard), and responsive.

Paste into Claude Code, Cursor or any coding agent. From your project you can also run npx synthesisui use flare "…".

Dependencies

What to install or load so the system renders at full fidelity - it ships token names and recipes, not the assets.

  • Web fonts - Inter, Geist Mono

    The system ships token names, not the fonts. Load them (Google Fonts, next/font or Fontsource) or type falls back to a generic family and loses the system's identity.

  • Icons - Lucidenpm i lucide-react

    Components reference Lucide icon names. Install it (or swap in your own icon set) to render them.

  • Chartsnpm i recharts

    Charts are themed through your series tokens, but you bring the rendering library (the gallery uses Recharts).

Color

Primitives and roles.

Named scales forged by the synthesis; semantic roles only ever point at them.

color.coal

50#f5f6f7

100#e6e6e8

200#c8c9cc

300#9a9ba0

400#6b6c72

500#434345

600#2a2b2e

700#1b1c1e

800#121316

900#0a0b0e

950#07080a

color.mint

400#4ade80

500#22c55e

600#16a34a

color.veil

500#07080acc

color.amber

400#fbbf24

500#f59e0b

600#d97706

color.azure

300#8fd0ff

400#56c2ff

500#138af2

600#0b6fd1

color.coral

300#ff9d9d

400#ff6363

500#f5454a

600#d62f3a

700#a81f2a

color.glass

100#ffffff0d

200#ffffff14

300#ffffff26

color.crimson

400#f43f5e

500#e11d48

600#be123c

color.semantic - resolved live via CSS variables

info

{color.azure.400}

faint

{color.coal.400}

muted

{color.coal.300}

scrim

{color.veil.500}

accent

{color.azure.400}

border

{color.glass.200}

canvas

{color.coal.900}

danger

{color.crimson.400}

raised

{color.coal.700}

overlay

{color.coal.700}

primary

{color.coral.400}

success

{color.mint.400}

surface

{color.coal.800}

warning

{color.amber.400}

foreground

{color.coal.50}

color.series - categorical data-viz palette (bg-series-*)

series-1

series-2

series-3

series-4

series-5

series-6

series-7

series-8

Foundations

Shape & depth.

Corner radius, spacing rhythm and elevation - the physical feel of the system.

radius

xs
sm
md
lg
full

spacing

3xs2px
2xs4px
xs8px
sm12px
md16px
lg24px
xl40px
2xl64px
3xl96px

shadow

lg
md
sm
glow
ring

Typography

The voice of the system.

Display: Inter · Body: Inter · Mono: Geist Mono

xsDesign, set free0.75rem / 1.45
smDesign, set free0.8125rem / 1.5
baseDesign, set free1rem / 1.6
lgDesign, set free1.25rem / 1.4
xlDesign, set free1.5rem / 1.3
2xlDesign, set free2rem / 1.2
displayDesign, set free2.75rem / 1.1

Motion

How it breathes.

Every keyframe runs live below, dressed in the system's own colors - durations, easing curves and the interactions they power.

keyframes - 7 live

fade
glow
rise
float
press
pulse
shimmer

easings

standardcubic-bezier(0.23, 1, 0.32, 1)
expocubic-bezier(0.075, 0.82, 0.165, 1)
swiftcubic-bezier(0.165, 0.84, 0.44, 1)

durations

base · 0.3sfast · 0.2sslow · 0.5sambient · 1.5s

interaction patterns

presspress-in

Snappy press feedback.

loopglow-loop

Primary surfaces breathe a coral glow.

enterenter-rise

Content springs up and fades in on a quintic ease.

focusfocus-ring

An azure ring snaps on at focus.

hoverhover-lift

Glass surface lifts on hover.

Components · 45

Recipes, rendered live.

Every value below is a token reference resolved by the renderer - hover, toggle and switch tabs to feel the states. Bespoke components are rendered from their anatomy hint.

ds-badge

Rounded pill for metadata and status; colored text on a glassy fill.

intent

infoaccentdangerneutralsuccesswarning

ds-button

Rounded action with a coral glow on primary; snappy and bright.

intent

ds-launcher

bespoke · field

The ⌘-space command bar - the product's front door, glowing on focus.

ds-glass-panel

bespoke · surface

The signature frosted surface - translucent white over the dark, blurred behind.

Frosted glass

ds-card

Frosted panel on the dark canvas, edged by a glass hairline; lifts on hover.

padding

Default

A card wearing this system.

None

A card wearing this system.

emphasis

Default

A card wearing this system.

Elevated

A card wearing this system.

ds-select

Field trigger that reveals a focus ring on interaction.

Choose an option

ds-input

Field on glass; an azure ring snaps on at focus.

ds-avatar

Identity token - sized circle with initials or image.

size

MAMAMA

ds-link

bespoke · surface

Inline text link, for words inside sentences - the underline is the affordance, so it reads as a link without relying on colour alone. For standalone actions use button; for navigation chrome use navbar/sidebar items.

ds-kicker

bespoke · text

Mono uppercase eyebrow with wide tracking - the HUD microtype that labels a section ("01 · ECOSYSTEM"). Use above headings; data-tone="accent" for the highlighted variant.

tone

defaultaccent

ds-readout

bespoke · text

HUD data readout - a mono tabular value over a micro uppercase label ("42s · AVG RENDER"). The corner instrument of cinematic scenes; pair with the count-up hook for live-feeling numbers.

ValueLabel

ds-heading

bespoke · text

Display heading on the system's type scale - the display family at a semibold weight. Pick a `size` step (defaults to 2xl) so headings stay on-scale without hand-set styles.

size

lgxl2xldisplay

ds-text

bespoke · text

Body copy on the system's type scale. Pick a `size` step and a `tone`; defaults to base body text on the foreground color - so text stays on-system without hand-set styles.

size

xssmbaselg

tone

defaultmuted

ds-stack

bespoke · surface

Vertical layout primitive - a flex column with a token `gap` (defaults to md). Stack sections/cards without hand-set flex styles.

gap

A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.

align

A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.

ds-row

bespoke · surface

Horizontal layout primitive - a centered flex row with a token `gap` (defaults to sm). Compose toolbars/inline groups without hand-set flex styles.

gap

A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.

justify

A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.

align

A surface wearing this system.
A surface wearing this system.
A surface wearing this system.
A surface wearing this system.

ds-alert

Inline message. Tone maps onto the system's own semantic accents.

tone

Neutral

A message wearing this system.

Accent

A message wearing this system.

Primary

A message wearing this system.

Success

A message wearing this system.

Warning

A message wearing this system.

Danger

A message wearing this system.

Info

A message wearing this system.

ds-switch

Binary toggle - the track wears the system, on flips primary. Set data-state="on" on the track and the thumb.

state

ds-checkbox

Native checkbox/radio tinted to the system via accent-color. Put ds-checkbox on an <input type="checkbox"> (or radio).

ds-slider

Native range slider tinted to the system via accent-color. Put ds-slider on an <input type="range">.

ds-radio

Native radio tinted to the system via accent-color. Put ds-radio on an <input type="radio"> and give grouped radios a shared name.

ds-stepper

Numeric stepper - a value flanked by minus/plus controls. Compose ds-stepper with two ds-stepper-button (each a <button>; add the disabled attribute at a bound) and a ds-stepper-value between them.

3

ds-steps

Step indicator for a multi-step flow (wizard/checkout/onboarding). Compose ds-steps with ds-steps-step and ds-steps-connector between them; nest a ds-steps-marker (the numbered circle) and ds-steps-label inside each step. Mirror data-state="done|active|upcoming" on BOTH the step and its marker (like switch on/off).

ds-divider

Hairline separator. Horizontal by default; data-orientation="vertical" makes a vertical rule (stretches to the flex row height).

orientation

ds-tabs

Segmented control. The trigger marked data-active="true" lifts onto a surface; panels carry the body.

ds-avatar-group

Cluster of overlapping avatars. Wrap ds-avatar elements in ds-avatar-group and add ds-avatar-group-item to each so they overlap and ring against the surface. Drop the item class (or reset margin-left) on the first avatar.

MAJSKPRL

ds-chip

Compact entity/filter token - a pill holding an avatar/icon, a label and an optional ds-chip-remove. Set data-active="true" for a selected filter (tints the primary); use a <button> or add ds-chip-remove for a dismissible chip.

active

MAMaya AndersenMAMaya Andersen

ds-progress

Determinate track - the fill carries the primary.

ds-count

Notification indicator to overlay on an icon/button. ds-count shows a number on a high-contrast inverted bubble (portable in any DS); data-dot="true" drops the label for a small alert dot tinted danger. Position it absolutely over the trigger.

dot

3

ds-stat

KPI / metric - a label over a prominent value, with an optional delta. Compose ds-stat with ds-stat-label, ds-stat-value and ds-stat-delta (tone=up/down colors the change against neutral). Line several ds-stat in a flex row with a divider/border for a KPI strip.

Monthly revenue$128,430▲ 4.2%

ds-table

Data table. Compose <table class="ds-table"> with ds-table-head, ds-table-row, ds-table-cell-head and ds-table-cell.

ProjectStatusUpdated
HalogenActive2h ago
CinnabarPaused1d ago
EmberActive3d ago

ds-modal

Centered dialog over a scrim. Compose ds-modal (the centering layer) with ds-modal-overlay, ds-modal-panel, and ds-modal-header/body/footer.

Delete project?
This permanently removes the project and its data.

ds-sheet

Off-canvas panel (drawer) for mobile nav and side detail. Compose ds-sheet (the fixed layer) with ds-sheet-overlay (the scrim) and ds-sheet-panel; the panel docks to the right by default - data-side="left" docks it left.

Filters

ds-menu

Dropdown/popover surface. Compose ds-menu with ds-menu-item (tone=danger for destructive) and ds-menu-separator.

Edit
Duplicate
Delete

ds-field

Form field group. Compose ds-field with ds-field-label, the control, ds-field-hint and (when invalid) ds-field-error.

EmailEnter a valid email.

ds-sidebar

App navigation rail. Compose ds-sidebar with ds-sidebar-item (active=true marks the current route).

ds-topbar

App top bar - brand/search on the left, actions on the right.

AcmeMA

ds-navbar

Horizontal navigation bar. Compose ds-navbar with ds-navbar-item (active=true marks the current route; data-locked="true" dims a disabled/"soon" item).

ds-textarea

Multi-line text field - the input's taller sibling.

ds-breadcrumb

Trail of ancestors. Compose ds-breadcrumb with ds-breadcrumb-item (current=true for the leaf) and ds-breadcrumb-separator.

ds-pagination

Page navigation. Compose ds-pagination with ds-pagination-item (active=true for the current page).

ds-empty-state

Zero-data placeholder. Compose ds-empty-state with ds-empty-state-icon, ds-empty-state-title and ds-empty-state-description.

No projects yet

Create your first project to get started.

ds-toast

Transient notification. Tone tints the border; compose ds-toast with ds-toast-title and ds-toast-description.

tone

NotificationYour changes were saved.
successYour changes were saved.
warningYour changes were saved.
dangerYour changes were saved.
infoYour changes were saved.

ds-tooltip

Small label bubble - inverted surface for contrast against the canvas.

Copy link

ds-icon-button

Square, label-less action for toolbars and row controls - a quieter sibling of button.

ds-skeleton

Loading placeholder block. Ships the muted shape; animate it with Tailwind's `animate-pulse` (or a DS shimmer keyframe).

Engagement blocks · 5

Engagement, wearing the system.

Optional gamification blocks the AI advisor can propose - token-only, so they re-skin to any base. A library to compose from, not a parallel product.

ds-streak

Consecutive-day streak counter - rewards consistent return without nagging.

12day streak

ds-xp-bar

Experience / level progress bar - visualizes advancement toward a goal.

Level 4620 / 1000 XP

ds-progress-ring

Circular progress ring - goal completion at a glance. Set --ds-ring (e.g. 72%).

72%

ds-badge-level

Level / rank badge - recognizes earned status.

tier

bronzesilvergold

ds-leaderboard

Leaderboard - ranks peers to motivate progress (use sparingly in B2B).

1Ana2,480
2Bruno2,210
3Caio1,990

Icons · lucide

A consistent icon set.

Icons inherit the system: color via currentColor, a standardized stroke, sizing on the scale. Lucide by default; more libraries can be enabled per system.

Pages · 3

Whole pages, themed live.

Full-page layouts assembled only from recipes and tokens - every region re-themes to the system automatically. Icons and media render as placeholders until their adapters land.

dashboard-sidebarapp-shell
Workspace
Overview
Analytics
Projects
Docs
Settings
Revenue
+12%
$48.2k
Active users
+4%
12,480
Signups
+9%
1,204
Churn
-0.3%
1.8%
Revenue$48,240 this month
7D30D90D
Conversion
Traffic
Recent activity
  • Adashipped checkout
    now
  • Linmerged #482
    2m
  • Maxdeployed v10
    14m
  • Rioopened a proposal
    1h
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Acme
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New · v2.0

Ship a coherent product, faster

A complete design system, themed end to end - every token in its place, every screen already wearing your brand.

Free to start · no credit card required
Trusted by product teams everywhere
Why Acme

Everything ships on-system

Built to scale

Tokens compose into any surface you need.

Measured by design

Charts and dashboards inherit the theme for free.

Whole pages, themed

App shells and landings assume your shape instantly.

Workflow

From token to shipped page

Design once at the foundation and every component, chart and template re-dresses itself - no per-screen rework.

Foundations cascade to every surface
Components stay on-system by construction
Templates arrive already assembled
Quality

Excellent by default

Every piece ships measured: contrast, hierarchy and consistency are scored before anything reaches production.

Accessibility checked at the source
Design reviews built into the pipeline
One source of truth for every team
12k+
teams building on-system
99.9%
uptime across releases
4.9/5
average team rating

“We rebuilt our whole app on this system in a week - every screen came out consistent by default.”

Maya ChenHead of Design, Numera

Start building today

Spin up your system and ship the first page before lunch.

Acme
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© 2026 Acme Inc.

Charts · 5

Data, painted by the system.

Chart recipes themed entirely from token refs - series, grid, axes and fills re-paint to the system automatically. Sample data; the theming is the point.

revenuearea
usagebar
conversiondonut
trend-upsparkline
trend-downsparkline