glow-tag
bespoke · pillIncandescent chip - a token name lit like a coal.
Warm obsidian, incandescent gradients, motion that breathes.
Ember reads the SynthesisUI flame literally: fire against the night. The canvas is a warm near-black - never pure black - so the amber-to-rose gradient lands like a live coal. Color is spent sparingly: hairlines, glows and one gradient signature, while typography carries the structure with a geometric display face over a quiet humanist body.
Pull this design system into any project - it follows the system's tokens, recipes and rules. Run the commands yourself, or let your coding agent set it up and build.
npx synthesisui@latest init --styles tailwind --ds embernpx synthesisui@latest connectnpx synthesisui@latest connectUse the "Ember" design system (slug: ember) to: build the UI I describe next First make sure it's installed: run `npx synthesisui add ember` if `_synthesisui/ds/ember/` isn't in the project yet. Read these files first (highest authority first): - _synthesisui/ds/ember/rules.md - project rules for this system (if present); obey them above everything else - _synthesisui/ds/ember/philosophy.md - the mission, voice and principles (if present); let it shape every screen - _synthesisui/ds/ember/v24/GUIDE.md - how to apply the system, the recipes and the token vocabulary Follow this contract (target framework: next): - First check whether this refers to UI that already exists in the project. If it does, modify only what's needed and keep the rest intact and on-system. If it doesn't, build it new. - Scope the markup with `data-ds="ember"` (or rely on it at the app root). - Style with the design system only: reuse the `.ds-*` recipe classes and the DS-backed Tailwind utilities (`bg-primary`, `text-foreground`, `p-md`, `rounded-lg`, `font-display`…). Never use raw hex/px outside the system's scale. - Make sure `tokens.css` + `theme.css` are imported in the global CSS (see the GUIDE's "How to apply"). - Implement the behavior yourself (open/close, focus, routing) - the system ships the looks, not the JS. Composition (make it look composed, not just correct): - Cap page content with a max-width container and center it - this DS ships `max-w-app` for dashboards/wide UI and `max-w-prose` for text columns. Don't stretch content edge-to-edge. - Give the page a complete, intentional layout: clear vertical rhythm, sensible density and grouped sections. Never leave a single thin row floating on an empty screen. Deliver senior-level, production-quality code: clean structure, accessible (ARIA + keyboard), and responsive.
Paste into Claude Code, Cursor or any coding agent. From your project you can also run npx synthesisui use ember "…".
What to install or load so the system renders at full fidelity - it ships token names and recipes, not the assets.
The system ships token names, not the fonts. Load them (Google Fonts, next/font or Fontsource) or type falls back to a generic family and loses the system's identity.
npm i lucide-reactComponents reference Lucide icon names. Install it (or swap in your own icon set) to render them.
npm i rechartsCharts are themed through your series tokens, but you bring the rendering library (the gallery uses Recharts).
Color
Named scales forged by the synthesis; semantic roles only ever point at them.
color.rose
300#ec7d97
400#e45f7c
500#dd4161
600#c23351
700#9e2741
color.veil
500#08060bb3
color.amber
200#f6cf8d
300#f0bc64
400#eaa83c
500#d8922a
600#b87720
700#966310
color.azure
400#5b8def
500#4576d9
600#2265e9
color.obsidian
50#faf8fb
100#f5f2f6
200#e9e4ee
300#a79eb2
500#6b6375
700#221c2a
800#1a1620
900#121016
950#0b090d
color.viridian
400#45b07a
500#3a9968
600#307b56
color.vermilion
400#e0533a
500#cc4329
600#c93920
color.semantic - resolved live via CSS variables
info
{color.azure.400}
faint
{color.obsidian.500}
muted
{color.obsidian.300}
scrim
{color.veil.500}
accent
{color.amber.400}
border
{color.obsidian.700}
canvas
{color.obsidian.950}
danger
{color.vermilion.400}
raised
{color.obsidian.800}
overlay
{color.obsidian.700}
primary
{color.rose.500}
success
{color.viridian.400}
surface
{color.obsidian.900}
warning
{color.amber.400}
foreground
{color.obsidian.100}
color.series - categorical data-viz palette (bg-series-*)
series-1
series-2
series-3
series-4
series-5
series-6
series-7
series-8
Foundations
Corner radius, spacing rhythm and elevation - the physical feel of the system.
radius
spacing
shadow
Typography
Display: Space Grotesk · Body: Inter · Mono: JetBrains Mono
Motion
Every keyframe runs live below, dressed in the system's own colors - durations, easing curves and the interactions they power.
keyframes - 7 live
easings
durations
interaction patterns
Featured tiles kindle into place, scaling up from a spark.
Content enters rising softly, staggered by ~100ms.
A warm sheen sweeps across primary CTAs on hover.
Cards rise 4px and gain a rose-tinted shadow.
A ring of ember radiates out to draw the eye.
Live indicators breathe like a coal being fanned.
Components · 4
Every value below is a token reference resolved by the renderer - hover, toggle and switch tabs to feel the states. Bespoke components are rendered from their anatomy hint.
Incandescent chip - a token name lit like a coal.
Primary content vessel. Hairline border over surface; lifts on hover with a rose-tinted shadow.
padding
A card wearing this system.
A card wearing this system.
emphasis
A card wearing this system.
A card wearing this system.
Mono-spaced status pill with a breathing ember dot for live states.
tone
Pill-shaped action. The primary intent carries the gradient signature and a rose glow; quieter intents stay in hairlines.
intent
Icons · lucide
Icons inherit the system: color via currentColor, a standardized stroke, sizing on the scale. Lucide by default; more libraries can be enabled per system.
Pages · 1
Full-page layouts assembled only from blueprints and tokens - every region re-themes to the system automatically. Icons and media render as placeholders until their adapters land.
Capture any interface, synthesize a canonical system, ship it.
Charts · 2
Chart blueprints themed entirely from token refs - series, grid, axes and fills re-paint to the system automatically. Sample data; the theming is the point.